House | Strength in... | ||
Stars | Mechs | Currency | |
Davion | 507 | 7 | 9 |
Kurita | 407 | 6 | 8 |
Steiner | 439 | 5 | 11 |
Marik | 332 | 5 | 7 |
Liao | 209 | 4 | 5 |
(Stars - 'Mechs*60 + 173)*(9/256) = strength of currencyThe number of stars in a realm seems to be a proxy for that realm's natural and industrial resources. That's pretty fair, I think. "Mechs" is 1/100th of the House's annual 'Mech production, and seems to be a proxy for the House's military production in general. So we've got a pretty clear "guns and butter" situation. Not, y'know, clear enough to base a domain-building game on yet, but it's a step in the right direction.
The 9/256 factor is very interesting. Remember how Periphery realms get four worlds for free and then need two companies of 'Mechs for every world after? Well, there's 9 companies in a regiment and (per BF1e) 128 'Mechs in a regiment, so to garrison 9 extra worlds you would need 256 'Mechs.
I don't know what the 173 is. Could be a logistical term which varies slightly from House to House for reasons I've yet to discover. Could be a meaningless term invented to put the currencies on a more attractive scale.
correct these star counts sometime - skiltao note to self
ReplyDelete