BattleTech fan since the early '90s, game design enthusiast since forever.

Thursday, September 19, 2019

Below Thirty Meters in BattleTech

It's a pity that infantry, battle armor, protomechs and support vehicles don't have a common way to figure engines, control weights and so on. Covering the same small design space four different times seems like a bigger hassle than patching 'Mech and vehicle construction to cover dinoriders, rocketeers, exoskeleton squads, individual missiles and the shopping carts from the Ironhold Safeway.

I mention shopping carts because the cargo and trailer rules aren't great either. Improving them would probably negate the need for "trains" to be constructed as a separate unit type.

Can't fault the writers for having fun devising new systems, nor the fans for having fun exploring and testing them; but... look, the point of "support vehicles" is to have archaic tanks for 'Mechs to shoot at and soft civilian vehicles for RPG characters to shoot at, and... isn't that handled by making armor less effective per ton? Are separate "penetration" and "BAR" values really needed, or can that be handled with range, damage and armor factor?

A Note on Scale and Realism


Sunday, September 15, 2019

Is "The Last Jedi" worth talking about?

I don't mind if Luke plays the part of a whiny farm boy while he sounds Rey out, and I enjoy the meta-ness of having a little green troll burn the Star Wars canon while the old guard watches in anguish; but Yoda's lesson is hollow. In the theater it felt to me like an Ewok moment aimed at the youngest attendees. 

Lessons in Being Alive
Enemies homing in on a beacon you (needlessly?) lit for a lost friend, headstrong underlings haring off on their own, and under-informed lieutenants instigating a mutiny are all pretty standard story wrinkles. 

Trying to fit a whole story into the span of a single chase is unusual. It's also out of character for a Star Wars story to care about logistics like food or ammo or fuel; when the scenario was discussed on ye olde BattleTech forums (back around Revenge of the Sith, maybe) someone proposed instead that the rebel ships could be burning their engines out to stay ahead of more capable Imperial ships.