BattleTech fan since the early '90s, game design enthusiast since forever.

Thursday, June 18, 2015

FWL 3025 Manufacturing: AeroSpace Fighters

From left: 100-ton Rievers, 60-ton Stingrays, 25-ton Cheetahs
Based on my earlier figures, the Free Worlds League should have 1100 fighters attached to 'Mech units, and (assuming the same number per collar as for 'Mech units) perhaps another 380 attached to their navy. House Marik: The Free Worlds League (hereafter "HM:FWL") says eight factories build 325 per year. Modeling their outputs on the 'Mech production sites, I'd expect them to produce 90, 74, 58, 39, 33, 21, 6 and 4 fighters respectively.
  • The six fighters from 1st edition AeroTech--the Sabre, Centurion, Lightning, Hellcat, Eagle and Thunderbird--are, by all accounts, common and manufactured in every Successor State. The "standard" 'Mechs from the 2nd edition set make up about 65% of the FWL's 'Mech production, so I imagine these six fighters constitute a similarly high percentage of the FWL's fighter production.
  • The planets Westover and Lopez both have factories for the Stingray and the Riever (HM:FWL page 126). TR:3025 calls the Riever the FWL's "impressive mainstay" and the Stingray merely "common." Free Worlds Defense Industries (merger of Gibson Federated BattleMechs and Andurien Aerotech) is a larger corporation than Earthwerks despite building 70 fewer 'Mechs; aerospace production probably makes up the difference.
  • The Helm asteroid belt has aerospace fighter bays (HM:FWL page 79); it's mentioned alongside both of Kali Yama's 'Mech plants, so I suspect it's also a Kali Yama production site.
  • The planet Marik, in addition to being the military capital of the Free Worlds League, has an Imstar Aerospace facility (HM:FWL page 154). Imstar's light Cheetah is said to be Marik's standard fighter and is probably produced at other sites as well (TR:3025).
  • The planet Atreus has an unnamed aerospace fighter production facility. (HM:FWL page 153)
  • The planet Bordon, home of Allied Aerospace (from TR:3025), probably produces aerospace craft. (It was hit in the same deep raid which destroyed the "secret" factory on Ling; HM:FWL page 44.)
  • The Principality of Regulus may have a Corsair factory (based on TR:3025). Given Regulus' share of the military, I'd expect such a facility to produce 18-26 fighters (not necessarily all Corsairs).
The regimental writeups (including merc battalions and extra Andurien wings) show roughly 2/7 of Marik's fighter formations to be light, 3/7 medium and 2/7 heavy. Can't say for sure if production weights break down the same way, but it's a starting point.

From left: 100-ton Thunderbirds or 75-ton Eagles,
60-ton Hellcats or 50-ton Lightnings, 30-ton Centurions or 20-ton Sabres

Wednesday, June 3, 2015

JumpShips in 3025

TL;DR? 920 Invaders, 540 Merchants, 225 Scouts (spread around 340 border systems), 160 Star Lords, 65 Monoliths, and 90 more obscure types. At most 14/36ths of a military's 'Mech regiments can be sent on planetary assault missions, and those missions require an average commitment of 1 jump collar per 4 'Mechs (to account for attack ships, continual supply and whatever else).

[Edit, 2019 Oct 6: better estimate here. /Edit]

Sunday, May 10, 2015

FWL 3025 Manufacturing: Lost in Oriente

Looking at a map, it seems to me that the...
Regulan Hussars are supplied from Gibson and Wallis
    (66 'Mechs per year / 15 battalions)
Defenders of Andurien are supplied from Shiro III
    (62 'Mechs per year / 15 battalions)
Protectorate Guard, Sirian Lancers and Silver Hawks are supplied from Kalidasa and Oliver
    (89 'Mechs per year / 21 battalions)
Stewart Dragoons are supplied from Stewart
    (28 'Mechs per year / 6 battalions)
Fusiliers of Oriente, Oriente Hussars and Orloff Grenadiers are supplied from Calloway IV
    (44 'Mechs per year / 39 battalions)
Marik and federal forces are supplied from Irian, Keystone, Thermopolis, Kendall, Tematagi and Savannah
    (197 'Mechs per year / 81 battalions)
Oriente doesn't make sense. They should produce at least 50 more 'Mechs per year to support that many battalions. 

 
The House Marik book says "another seven production lines are currently shut down (due to component shortages) or disabled." (From context I think it means production sites, so Irian's dormant Guillotine line doesn't count). Seven inactive sites, plus four semi-active sites inferred from production numbers, should make eleven. I've identified maybe ten candidates:
  • In 2987, Lyran regiments crippled a much-prized "secret" light 'Mech manufacturing facility being constructed on Ling. (House Marik, page 44)
  • Marik's capture of Asuncion and Bernardo in 2840 significantly scaled down Capellan BattleMech production capability. Known lines include Crusaders (Kallon) and Fleas (Earthwerks). Liao began trading secretly with Asuncion in 2995. (House Marik page 34, House Liao pages 52 and 120, Wolf's Dragoons page 105, and TR:3050)
  • Kong Interstellar on Connaught produces some Ostsol parts. (TR3050)
  • A major storehouse on Bordon contains the bulk of Allied Aerospace's Phoenix Hawk LAM program. (TR:3025) This is as (or more) promising as what's said of Spiders, Vulcans, Trebuchets, Shadow Hawks, Goliaths and BattleMasters, which comprise 15% of the Free Worlds League's annual production. 
  • StarCorp Industries has at least one Longbow production line in the Free Worlds League. The original Stardate writeup says it's manufactured in limited numbers in "most" of the Successor States, but I don't know which (if any) worlds are listed; TR:3058 lists one world each for Marik, Steiner and Davion, but claims in the text that all three lie in the Free Worlds League. 
  • The Abbey District and Duchy of Tamarind are the only multi-world provinces with neither strong neighbors nor known production facilities. Although they're described as "torn apart" by the war, they might (like the Zion Province) possess disabled 'Mech production sites. 
Asuncion, Bernardo, Emris IV and Ling all lie in Oriente's sphere of influence. I'm inclined to place two of my inferred Stinger lines in the Earthwerks facilities on Asuncion and Bernardo, because switching from Stingers in the 3025 House book to Fleas in TR:3050 is convenient for continuity. Oriente's shortfall could be explained by unused capacity (lines shut down due to component shortages) on those or other worlds.

Another possibility is that Oriente builds more aerospace fighters or tanks than the other major provinces, and trades to make up its shortfall in 'Mechs.


To be continued later. 

Monday, May 4, 2015

FWL 3025 Manufacturing: Assault Shortage

...the Free Worlds League has had a serious shortage of assault 'Mech production capacity for the past 20-25 years.  ...  As a result of this problem, the League's assault battalions have become increasingly populated with Orions, Warhammers, and other lighter 'Mechs, placing them at a distinct disadvantage against equivalent units from the Lyran Commonwealth, which are well-stocked with new Zeuses and Goliaths. (page 114)
The shortage no doubt began with Anton's Civil War (the Irian plant reopened quickly*, but perhaps not at full strength). I suspect it also coincides with upgrades to the Lyran Furillo plant, and a general retooling of Commando lines to produce heavier 'Mechs.
used without permission

I could dismiss the remark about new Lyran Goliaths since the closest similar statement in the Steiner book names Zeuses and Atlases instead; however, it squares with TR:3025's assertion that the majority of Goliaths are in Steiner hands, and it's possible that the FWL only recently recaptured a Goliath factory from the Lyrans. Stewart is a bit far from the border, but Oliver is an attractive candidate: it's the Goliath's original production site, it's right on the border, and it loses production capacity so regularly that a silenced Goliath line wouldn't be remarkable.

It's convenient that Orions, Warhammers and "others" (which I'll take to be Marauder-Ms) are named specifically, because I can assume the Lyrans produce an equal number of assault 'Mechs. Likewise, since the book doesn't note any similar shortfall or advantage against Capellan forces, I'll assume that assault 'Mechs occupy a similar fraction of Capellan manufacturing.
Except for the period between 2953-68, when it controlled the Liao Atlas and Victor production facility on Carver V, the only new assault 'Mechs produced by the Free Worlds League during the past century have been Awesomes, BattleMasters, and Goliaths. As a result, the League's regular regiments have become increasingly dominated by medium, 45-60 ton 'Mechs like the Phoenix Hawk, the Hunchback, and the home-grown Hermes II. (page 115)
The "45-60" tons might look like a typo, but I'm not sure it is. A lance of 45-60 ton 'Mechs (210 tons) is about average for MW1e's "medium lance," which I believe corresponds with the typical weight of BF1's regular medium regiments. Regardless, medium 'Mechs aren't dominant due to production--Marik production of mediums is actually shorted a bit in favor of heavy 'Mechs. The mediums just aren't suffering as much attrition.


To be continued later.

*EDIT:  it did reopen quickly once they started rebuilding it, but they didn't start rebuilding it for close to a decade.

Wednesday, April 29, 2015

First Look at FWL 3025 Manufacturing


House Marik: The Free Worlds League (FASA 1622), page 114:
The Free Worlds League presently has 17 fully or partly operational 'Mech production facilities, manufacturing an estimated 500 'Mechs per year. Another seven production lines are currently shut down (due to component shortages) or disabled. Twenty-four different 'Mech types are currently manufactured in the League, with the most common being Stingers, Wasps, Orions, Griffins, Hermes IIs, Locusts, Wolverines, and Warhammers.  
Those most common 'Mechs don't seem to be in any kind of order, unless they're being listed from most-produced to least-produced:
42    Stinger (9 shy)
51    Wasp
42    Orion
41    Griffin
34    Hermes II (2 shy)
32    Locust (4 shy)
36    Wolverine-M
22    Warhammer

21    Marauder-M
16    Trebuchet
16    Spider
15    Archer
14    Hunchback
14    Shadow Hawk
13    Phoenix Hawk
13    Vulcan
12    BattleMaster
11    Stalker
9    Quickdraw
8    Rifleman
7    Awesome
7    Crusader
6    Cicada
4    Goliath
The chart lists thirteen production sites and 486 'Mechs built annually--four sites and fourteen 'Mechs fewer than stated in the text. I know from the Davion and Kurita books that some factories don't get listed in the production chapter, so I'm inclined to think these four "missing" sites were simply too small to appear on the chart, and that they're responsible for the 9 Stingers and 4 Locusts needed to put the "most manufactured" list in order. (Per the Free Worlds Defense Industries profile on page 126, the 2 extra Hermes IIs seem to come from a troubled line on Gibson.)

The corporate profiles don't mention Shiro III's Stalker line (which must be new, since the FWL hadn't built any Stalkers in the past century), Irian's Awesome line (newly rebuilt) or Keystone's BattleMaster line (I don't know why). Per the chart, these three lines produce 30 'Mechs annually; the text says all four make 30 together, but I think that's forgetting to add the Goliath line in, or maybe shorting the new/rebuilt lines.

The profiles also have Thunderbolts instead of Phoenix Hawks built on Keystone (TR:3050 gives it both, so I'll assume the Thunderbolt line is simply fallow in 3025) and Calloway VI retooling for Phoenix Hawks instead of Shadow Hawks (probably a copy error - either the wrong Hawk or the wrong planet).


To be continued later.

Monday, April 20, 2015

Pathfinder Run #1: Space Loop


Our primary Pathfinder GM currently misses most sessions, so we've been rotating that duty for a while. The last adventure I ran started with the party trying to leave a small adventurer's/crossroads town, only to discover the town was trapped in a space loop. High skill rolls revealed that the space loop was centered on the town alchemist shop and had been initiated by some sort of blood rite.

Quest below the cut.

Tuesday, April 7, 2015

How Many BattleMechs Exist in 3025?

[Edit: more exact estimates on Aug 10, 2017 /Edit]

I estimate a ceiling of 54 thousand BattleMechs.
383 regiments employed directly by the Successor States
(plus 744 regimental and 1152 battalion command lances)
24.83 regiments known to operate in the Periphery
(plus 18 regimental and 22 battalion command lances)
3.2 regiments estimated among lesser, unnamed Bandit Kings
2.75 estimated merc regiments otherwise (un)employed
11.5 regiments estimated under corporate control
5 potential regiments of unlisted FWL provincial forces
[Edit, Sep 1, 2015: but see also this post. /Edit]

Such an exact accounting of forces might seem restrictive to some people. But like the Kurita house book says:
Although efforts have been made to gather the most up-to-date information possible on the forces, readers must remember that regiments are constantly being reformed, transferred, temporarily removed from active service, reactivated, or decommissioned for spares.
Especially with mercs, there's a constant churn of big units fragmenting into little units, and little units joining up to reform into big units, so there's plenty of room for a Player Unit of just about any size and type to form up in just about any part of the Successor States.

Details below the jump.